Sherlock Holmes (
honeyedwords) wrote in
thecapitol2013-08-08 07:27 pm
It's probably time for a celebration [OPEN]
Who: The Mentor Sherlock Holmes and you!
What: Moping, skulking, being inadvisably open about detesting the games. Standard Holmes fare.
Where: The District 3 Suites
When: Post-Maximus's victory
Warnings: Substance abuse references. Will add any more that come up if needed.
If nothing else, being in the Capitol for the games has reminded Holmes of why he's spent so much effort trying to avoid having to be in the Capitol for the games. He's a practiced hand at avoiding being wheedled into guest appearances at parties or any other such drivel, but the constant commotion and celebration while he's trying to study the footage from in the arena and work out the subtleties of what's needed and where isn't helpful in the least.
Neither, of course, is the constant, throbbing headache, the sleeplessness, or the gnawing feeling that he knows exactly what would make both of those go away very quickly and how to find it.
Perhaps it wasn't the most elegant of solutions, or the best way to get sponsors, but Holmes had found that the easiest solution to all of these issues had been to confine himself to his quarters for the duration. It had been a pleasant enough reprieve from all the hedonistic wallowing that made up life in the Capitol, but with the games over he supposes he has no excuse any longer, and would prefer to leave his room under his own power instead of being dragged out by peacekeepers under suspicion of conspiracy. So he emerges, looking for all the world like some manner of groggy burrowing animal that did not adequately prepare for hibernation before going under.
What: Moping, skulking, being inadvisably open about detesting the games. Standard Holmes fare.
Where: The District 3 Suites
When: Post-Maximus's victory
Warnings: Substance abuse references. Will add any more that come up if needed.
If nothing else, being in the Capitol for the games has reminded Holmes of why he's spent so much effort trying to avoid having to be in the Capitol for the games. He's a practiced hand at avoiding being wheedled into guest appearances at parties or any other such drivel, but the constant commotion and celebration while he's trying to study the footage from in the arena and work out the subtleties of what's needed and where isn't helpful in the least.
Neither, of course, is the constant, throbbing headache, the sleeplessness, or the gnawing feeling that he knows exactly what would make both of those go away very quickly and how to find it.
Perhaps it wasn't the most elegant of solutions, or the best way to get sponsors, but Holmes had found that the easiest solution to all of these issues had been to confine himself to his quarters for the duration. It had been a pleasant enough reprieve from all the hedonistic wallowing that made up life in the Capitol, but with the games over he supposes he has no excuse any longer, and would prefer to leave his room under his own power instead of being dragged out by peacekeepers under suspicion of conspiracy. So he emerges, looking for all the world like some manner of groggy burrowing animal that did not adequately prepare for hibernation before going under.

Let me know if this works :)
The elevator doors slide open, and she steps out into the suites. The layout is the same as the District 11 suites, even if some of the colors and decorations are different, so it makes for an odd sense of deja vu. She turns toward the living room.
And sees him.
"Oh my God." She crosses to him quickly. "Oh my God... Sherlock! When did you get here? Are you okay?"
Works just fine for me!
"And I've certainly been better." Now for an abrupt change of subject. "Joan Watson, entered mid-arena, exited by way of snake bite. Assigned to District 11." He doesn't bother to go through the rest (surgeon, but out of practice for a significant amount of time, noncombatant but with some experience and instruction prior to the arena, etc), as she's already told the other Watson and it's always less impressive if he's been told explicitly, even if he figured things out before that.
"Pleased to meet you, though you clearly have me mistaken for someone else. An easy enough mistake to make, I suppose, given that the multiverse is apparently unseemingly fond of we Sherlock Holmeses, so I can't exactly hold it against you."
no subject
"No. You're...pretending, or you've been brainwashed, but you're Sherlock, you're my Sherlock. You..." She shakes her head again, gestures toward him. "You have tattoos, you did most of them yourself. You watch eight TVs at the same time to keep your observational skills sharp. You pick locks. You keep bees."
Another step closer.
"Sherlock, it's me. I'm your partner. We live in a Brownstone in New York. We solve crimes. You named a bee after me."
no subject
He has, actually, learned more than the basics of lockpicking, but the walls here have eyes and ears and he's trying to come off as an ineffectual opponent of the Capitol.
"Look, you've met your double in the arena. Admittedly there's not much of a resemblance there, you're much more attractive, for one, but you're aware by now that this place has funny ideas about identity and individuality." Sherlock rocks back on his heels, arms stiffly at his sides. "I'm going to have to insist that all uncanny resemblances aside, I am not who you expect me to be."
no subject
She narrows her eyes, trying to figure this out. It's him. It has to be him.
"Your voice, your mannerisms, that...thing you're doing where you're rocking back and forth."
But he's not lying. She would be able to tell if he was, be able to hear that pause in his voice, see that shift in his eyes. He believes what he's telling her.
She lowers her head, closes her eyes for a moment, sighs. Then she looks up at him again.
"Okay. Let's say there are two of you. Not just two people with your name, or your basic self. Actually two of you, and you grew up here, won the games, everything. If you're like Sherlock, my Sherlock, then the other Sherlock is probably right, and you've been dealing with addiction."
no subject
"And here I thought I'd been doing such a good job of hiding it," he says, flatly. He does not think he's been doing a good job of hiding it because people struggling with addictions don't hold staring contests with untouched glasses of wine or lock themselves inside during the height of any festivities that happen to be going on, not to mention the physical symptoms of withdrawal. "What of it? I'll have you know that I've been clean since I arrived here prior to the start of your games, and I've no intention of using again. It isn't a cause for concern."
He very pointedly does not sound as if he's trying to convince himself of this as well. Not in the slightest.
no subject
"I believe that you're clean. And I believe that you intend to stay clean. But we both know that it's not that easy. I can help you. That's actually how I met my Sherlock. I was his sober companion."
no subject
"You know," he says abruptly, after pausing momentarily to think on this. "I think I'd like a breath of fresh air. The garden on the roof is lovely this time of day."
And briefly, without moving anything but his eyes, he glances up at a corner of the room that he knows plays host to microphone and hidden camera alike. If Joan really is as savvy as she seems, he thinks, she should catch on to the gesture and what he means by it. Without another word, he then turns on his heels and steps into the elevator, waiting to see if she'll follow.
no subject
"Do you have a bee hive on the roof?"
no subject
There's a ding, and then the elevator doors open with the soft swishing noise of metal gliding over metal, and Sherlock walks to the edge of the roof without pausing to make sure Joan is still following him or within earshot.
"You've heard the story by now, haven't you? Insidious and well-planned traps laid to snatch victory from the jaws of defeat? All lies, of course."
no subject
"I've heard you won your games with wasps. Honestly, I prefer to hear the story from you, since the records here seem biased, to put it lightly."
no subject
"Particularly nasty variety of designer monster that the game makers like to toss into arenas whenever things get boring. Their sting is hallucinogenic and usually fatal. They also have a fondness for a specific type of berry." One that he's noticed hasn't appeared in many games since. He supposes that watching the favorite career get pelted with fruit was funny once, but not enough to encourage an encore. "I managed to survive until there were only three tributes left, and used this to my advantage."
no subject
"We had a case once where a man planted a beehive in a park, near a route a particular woman would jog everyday. She was allergic, and he wanted to kill her in a way that wouldn't look like murder. That was his specialty. You...Sherlock...he was amused. I think he almost admired the guy, with his army of 'bee assassins.'"