etcircenses: (d13)
Panem Events ([personal profile] etcircenses) wrote in [community profile] thecapitol2015-12-09 10:48 am

District 13 Mission 7

Who| Jet, Cecil, Sam, Haruto, Albert, Porrim, Ermac, Alain, Tabris, Joan and Altair
What| Item Retrieval Mission
Where| An unknown facility in the Capitol
When| Night
Warnings/Notes| Violence on peacekeepers, warn for anything else in the headers!

Mission goers are assembled in the hanger at mid-day, dressed in the usual dark attire, a hovercraft prepped and ready for them. The ride takes several hours and by the time they set down well outside of the Capitol's surveillance, the sun is setting and the bright lights of the Capitol are turning on. But it isn't the streets the teams are headed for, but the underground.

The tunnels under the city take them most of the way and provide them an un-monitored progression at least part of the way. When they surface, those more familiar with the Capitol may notice they’re pretty far south. They emerge in an alleyway behind a large stone building, there’s one door facing the alley; their way in. As they approach the door, it opens to reveal someone standing there. They’re unarmed and something applied to their face makes it seem blurry to an observer and makes identification impossible. However, since they open the door and hold it open for the rebels, it’s clear they’re there to help.

The rebel’s guide leads them through back hallways until they reach a dark staircase, from here, they’re on their own and, wordlessly, their guide leaves as they descend. The staircase is dark and seems to go on forever until it finally ends in a plain looking door. Through this door is another hallway, but it seems to only have one purpose: the large double-door at the end of it. There, in front of the door, are peacekeepers. It’s left to Team 2 to get rid of them, they have the option to distract them with a small device that emits a high-pitched noise and then incapacitate them, or perhaps they want to attempt to use the darkness of the hallway to sneak up on the guards, either way, something needs to be done before an alert is raised.

Once Team 2 has incapacitated the guards, the teams are free to go through the double doors. The next room is divided by a large glass wall stretching across the width and height of the space. On one side of the glass sits a pile of clothes, some of it may be recognizable, some of it may not be, but it seems to have been discarded randomly. Across from the pile of clothing is a pile of armor and other less-common clothing articles. This pile seems to be less haphazard, but similarly uncared for.

On the other side of thick glass is the real gold, row after row of tables all full of weapons and items, recognizable and completely foreign. The door in the middle of the glass is the only way to safely get through, but a quick application of the code-hacking device to break the lock and the other side is open. It’s a free-for-all.

Rebels need to be quick, it’s only a matter of time before those peacekeepers go missing and with no packs granted to them, they’re limited by whatever they can realistically carry, although a few packs seem to be strewn among the pile of clothing and might be usable to carry a little more. Once time is up, one team is sent ahead of the other to make the trip back to the underground tunnels. Hopefully, if one team is caught the other can make it back.

Items that can be found (not including clothes and armor) are:
Cullen's sword and shield
Albert's communicator and fox totem
Initiate's club made of bones/horns
Jet's super gun, communicator, eagle totem, bag of mushrooms
Roland's revolver, silver knife, bullets and old bullet shells
Sam's collapsible machine gun gauntlets and wing pack
Luna's music box and passcards
Rick's Colt python, Gerber knife, secondary handgun and machete
Harley's oversized mallet and a couple of bombs
Ruffnut's knife
Wesker's twin desert eagles
Alain's large pistol, hunting knife and two bandoliers of bullets (mostly empty)
Sansa's amythyst hairnet
Karkat's sylladex and strife deck (both closed)
Sigma's lethal injection watch
Shepard's shotgun, lancer and omni-tools
Tabris' axe
Haruto's wizar driver, wizard rings and wizarswordgun
Black Tom's shillelagh
Coach's katana and shotgun
Vivi's ticket, tetra master cards, magic armlet and oak staff
Altair's hidden blade, longsword, knife/short blade and 5 throwing knives
Daryl's hunting knife, crossbow and bolts, lighter and pack of cigarettes
Jack's compass
Jeremy's badge
Ellis' gun
Terezi's dragon cane
Phi's bracelet
Nitou's Beast driver, mirage magnum and rings
wizardplease: (Completely Innocent)

[personal profile] wizardplease 2016-04-26 12:52 am (UTC)(link)
Haruto nods right along, but he's not really listening. At about the time Albert's voice starts to go raspy, he looks for a spot to hop in and take over some of the talking. "When someone comes up with a nice scientific explanation for what I can do, I'll call myself something besides a wizard. Okay? Until then, I'm pretty used to the title, and I don't think I'd answer to anything else fast enough."

He laughs, he adjusts his pace so he's a little bit behind Albert rather than beside him... and then he lowers his voice a bit. "You doing alright? We can pick this up later, you know." They could probably hassle each other about this for hours, but as fun as it might be, the guy has a cold and the corridor's surely going to come to an end soon.
silberfuchs: (not amused)

[personal profile] silberfuchs 2016-04-26 01:50 am (UTC)(link)
"Call it what you want. To me, a wizard is the same as a cyborg." He wheezes and bit and finally nods, just wanting to get that out before he succumbs to his cold and has to let his voice rest. It's not something that will be resolved in one conversation anyway, nor does he really know why he's pushing the point other than he's miserable and he tends to make everyone else miserable too when that's the case.

At least Haruto seems to think it's funny, not insulting.

"Later, then. We should stay aler-... al-..." He sneezes into his sleeve again and groans.
wizardplease: (Smiling Here)

[personal profile] wizardplease 2016-04-26 03:08 am (UTC)(link)
"Oh? So can I call you a wizard, too?" The grin his is now wearing is the grin of a little shit who knows he is being a little shit. It's short-lived, for there are better things to be doing now than that. It settles into a more subdued smile.

"Bless you." He is really going to have to look for a handkerchief or some tissues once they're somewhere dry, isn't he? Poor Albert.
silberfuchs: (bitch please)

and done?

[personal profile] silberfuchs 2016-04-26 07:43 pm (UTC)(link)
The look on Albert's face can only be described as put-out by Haruto's comment, mostly because he's aware he invited it.

With a small exhale, Albert shakes his head and just moves forward. He'll take it up with Haruto later. For now, they need to be careful and judging by the change in light and building material in the walls, they're getting close.