etcircenses: (reverse)
Panem Events ([personal profile] etcircenses) wrote in [community profile] thecapitol2015-07-26 11:50 pm

Once Upon A Dream - 4th wall

The Tributes will not be warned for when their injections will occur. For those who are known to be compliant and willing to work with the capitol, they may be taken aside and told they are getting a shot or whatever else may convince them. Others may be injected within their sleep (and have been drugged earlier to keep them that way).

If you are not a tribute, your injection comes on your decision, having cashed in your ticket at Hypnogogia for a good rest and stay.

Everyone is ushered to bed at once and everyone will be quick to discover why.

The first effect is a sort of paralysis - not the terrifying inability to move, but a signal to the brain that says why move? Moving is so much effort. It's quickly followed by drowsiness, and then a chill that radiates from the needle into the body, and finally, unconsciousness.

This shared dreaming carries on whenever you sleep for seven total days, with the Expos running during their waking hours. Those with Vistors will meet them within the dream.

Day 1: It starts as a typical day in the tower. You may very well not realise it to be a dream. The only difference is that there are others here, ones who won't be around when you wake. They've been instructed to wait for you. You can show them the whole of the Capitol in this time, if you wish.

Day 2: On this day, the world is... yours. Some of the world will bleed into the mini worlds of others, so long as you have the wish in mind to visit them. Some details about the worlds may be off but it will initially seem as though you've finally returned home.

Day 3: A paradise. Any paradise. Whatever your characters would personally deem as a paradise. Like with day 2, the dream worlds will bleed into one another.

Day 4: On day four, it starts off somewhere inspired by a District. It's been tailored to suit the Capitol of course but

̨̙̟͒̒̔ͬ̄̌̓̓s̋͒ͩ̈́ͯ́̾ͭ͑͘҉̮͈̪̲̼̜̟͡ó͔͔͖̼̂̓̌̓m̰̹ͩ͑̽̆̽̚͟͞e͙̰̬̻̋ͣ͑ͭ̄̌̀ṭ̡͈͔̺̀͂̈́ͯ̎͛̓́́ḣ̍̉͌҉̮̖͔͉̜͉̘͓į̶̥̼͙͒̏́̈n̼̬̼͖͖̳͊͐̈g̷̱͈̦̀ͣ͒̒̅͛ͯ̐̿ ̵̡̻̳̯ͫ̓̃ͭͨg̵͚͚͖̏̒̏ͨ̐̏ͦ͞͡ȏ͚̳͓̱̩̞͚͙ͮ̊̄̐̂͊e͇͇̦̳̦ͥ̽͌̆͂̇͆ͤͅs͙͙̠̝͍̹͔͓͛̽̾͑͂͆ ̠͖̘̥̤̑ͧ͘w̛̰̰̗͕̻̯̰͕̃͌͘r͖̰͚̋o̵̭̺̺̘͈͕͆̐̇̌ͣ͆͗͟n̷̫ͦ̆ͯ̀g̛̥͖͎̺͙͈ͮ̓͐̄̇.

The dream world seems to distort. From the setting, to those in it, for five seconds everything is warped and wrong, caught in an echo chamber. Then it goes dark and silent. From the dark, the nightmares crawl out. The nightmares may have things taken from memory, but most of it is a new and horrible scene where making sense isn't mandatory.

Capitolites are quickly awoken and refunded. They are given a (poor-tasting) drink that will offer them totally dreamless sleep. But they don't have to drink it if they do not wish...

[OOC: This is the day that D13 players will finally be able to participate and on every day following. You are allowed to post for this early.]

Day 5: The Capitol tries again to take back control of the dream, starting out with a fun and cute arena with super-soakers, glitter bombs, and weapons made from foam. It's happy and colorful. But it doesn't last long.

Soon enough, the dream warps again into a nightmare. The arena loses its harmlessness, becoming one that's very much a threat. This may be an arena from memory or something totally new.

Day 6: The Capitol hasn't given up fighting District thirteen's interference but they've taken to a new tactic. In attempt to drive them out, or at least pin some of the blame on thirteen, the sixth round of sleep is set in a bad memory. It can be any memory at all; something in the arena, something offworld, even things around the capitol or area around so long as it could've been caught on camera. Essentially, unless it's a blind spot, it's fair game.

Individuals who are free of or manage to fight through this torment are free to help the dreaming characters as they will-- or make things worse.

Day 7: War. Terrible war. This is what will be heard on the final day. It will echo out over the dream world. And that dream world will reflect the very terrible war spoken of. Is that your friend over there, looking shell-shocked? Is that your family laying there motionless? Who is that in the fray crying out? Could it be the one you love most?

This dream will leave very few survivors and will not last long. Those that do, will hear this: "Know the cost of selfish acts. Consider what you stand for."

[OOC: With this you may consider the fourth wall live! All tributes and any guests, Capitolites, and D13ers who are signed up may tag in here. Alternately, you may make your own logs! If you are tagging in here, you MUST warn with headers for any relevant topics that may upset players.]
metalicarus: (...what..?)

[personal profile] metalicarus 2015-08-12 03:44 am (UTC)(link)
Jet's expression is a mixture of things he doesn't know how to process and for the first time in a long time, he longs for that hair he had to cover his face. The image in the shower fades and as though reading Albert's mind, the dream shifts ever so slightly so that, instead of his cybernetics, a pair of bright gold wings sprout from Jet's back and although he notices the change, he doesn't question it.

He crosses the distance to his husband -much shorter now than it had been before- and pulls him into a tight hug, those wings of his curling around in front to wrap around the older cyborg as well.

"Thank you."
silberfuchs: (comfort me)

[personal profile] silberfuchs 2015-08-18 04:11 pm (UTC)(link)
Wings. They suit Jet, they've always suited him and his ability to fly over the barriers that keep Albert trapped where he is. One day, he'd plucked Albert up and simply flown off with him and that was that. This is no different, and it's comforting in its familiarity.

Albert curls into Jet's hold for a long moment, allowing the stress to bleed from him. It's slower than it happens for Jet, the younger man seemingly able to shuffle off negativity like so much dust whereas Albert it sticks to, like snow or ice. It seeps from him, slowly melting in Jet's warm embrace, until finally he feels those cracks seal up again, invisible.

Jet's right, it's about time he fixes them.

But right now they have a job to do, something bigger than the both of them, and with this hurdle jumped they should press on. Reluctantly, Albert pulls away from Jet. but not far; his hand brushes his partner's ever so lightly. "Come on, we should get moving."
metalicarus: (Smiiiiiirk~)

[personal profile] metalicarus 2015-08-22 03:50 am (UTC)(link)
Jet doesn't mind holding Albert, not even a little. Albert had been there for Jet so many times, Jet still felt like he was only paying it back, not that there was any reason to keep track. He'd hold Albert as long as his partner needed him, and that's what he did now.

His hold loosened only when Albert pulled away and even then, his wings were furled in protectively, like they were ready to either pull the older cyborg back in or fly off with him at a moment's notice, depending on what he needed.

Jet nodded and looked around them and then back at his partner, determination renewed. "Yeah, got dreams to bust and all that." His hand came up to stroke at Albert's cheek then pulled away again, ready to face whatever nightmares anyone else might be having now that they'd faced their own.

"Let's go be a couple of dream-catchers." A cocky smirk flashed in Albert's direction and then the blackness around them blurred and faded into something else entirely.