FitzChivalry Farseer (
witbastard) wrote in
thecapitol2015-07-17 11:58 am
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Who | Fitz and YOU!
What | Fitz has been dragged away from his Extremely Vital Quest and dumped in a weird city. This does not please him.
Where | Around and about
When | A few days after the Crowning
Warnings/Notes | None yet; will update if needed
A: The District 11 Living Room
Fitz awakes aching and exhausted, and lies for a while in the darkness behind his eyes, feigning sleep as he pieces together what he knew. He had just come from the Elderling city, mired in the tug of the Skill, when suddenly he had awoken in a cold, bare room, foreign in its strangeness. Awareness of the severity of his situation had come in waves; no Skill river in which to reach, not a flicker of life showed to his Wit-sense, not even an awareness of the distant bond with his wolf. He had no weapons, and they had taken his clothes and his pack, and with them his elfbark and herbs. Locked up, alone and unarmed in a strange land, it's no surprise that when the Peacekeepers came for him, he hurled himself into them, trying to get past them and away. He had, he recalls with a flicker of pride, knocked the teeth loose in one’s mouth, and kicked in one’s knee with a force that would not soon heal, but in return he received a solid beating, and a blow to the head which sent him spiralling down into one of his seizures, to awake here. The bed is soft and silk-sheeted. There is blood in his mouth where he has bitten his tongue, and the area above his eye feels tight and bruised. At least one rib is bruised if not broken. But mostly, he felt wreathed in the unbelievable sore tiredness that followed a seizure. And mostly, he’s bone-tired, stiff and sore from his seizure, and cursing himself for showing that great weakness.
Without his Wit, he can’t tell if there are others in the room with him. Certainly, he’s no longer in the cell he woke up in before, but was he moved by his captor or rescued by someone else? Either way, it seems likely that as soon as his hosts know he’s awake, someone will come for him. And unarmed and disorientated, he has little chance of escaping this room if they do. Best to move fast. Cautiously, he cracks open his less-sore eye. The lights hurt his head something awful, brighter and harsher than firelight or daylight. The room is empty. He lies still a moment longer, gathering his thoughts, eyeing the room from under his lashes, then moves sharply.
He swings himself out of the low, soft bed, ignoring how the room swims around him, and, lurching slightly, makes for the door. To his surprise, it opens easily. The first door leads into an odd ceramic and silver anteroom, walled with mirrors; a dead end. The second leads into a hallway, and from there into a glass-walled room, laid out with low tables and soft chairs. He moves into the living room near-silently, warily, like a caged wolf. Distracted by a combination of concussion, Skill-headache and exhaustion making his vision blur, and lacking the familiar warning of his Wit-sense, he doesn’t notice there’s someone else sitting in there until he’s already moved out of the cover of the corridor.
B: The streets of the Capitol
Later, after having this place explained to him (however loosely) and after his test, he is surprised to find that he is free to leave the building. On the pretext of visiting the market, he has determined to find the edge of the city and plot his escape before they throw him into this deathmatch. But now he’s out in the city, he finds it almost distracts him from his plans. If the magical tower with its sourceless light and great glass walls and self-opening doors was strange, these streets are incomprehensible. He recognises not one in a thousand things that the huge glass-fronted stores display in glittering mounds, there are vehicles that make no sense, and even the people passing him, with their impossibly colourful hair and skin, and shimmering, shifting, oddly-cut clothes, are so alien as to be barely recognisable. They seem barely human. Elderlings? he wonders briefly, but puts the thought from his mind. If they are Elderlings, they seem hardly likely to come to the aid of the Six Duchies, when they are so venal and sick as to battle humans for sport. What’s important is to gather what information he can, then return to his friends and to Verity.
Admittedly, that currently mostly seems to take the form of standing, rather dumbstruck, in the street, looking very lost. This place is so confusing.
C: The Training Centre
There is one place in this odd city that seems almost familiar, and that’s the training centre in the building. The room itself is as strange as everything else, but the familiar weight of weapons in his hands is oddly comforting, especially when, bereft of his weapons, his Wit and his poisons, he feels much more vulnerable than he’d like in this strange and hostile place. And, having decided it best to present himself as a predictably aggressive soldier, he feels no qualms about being seen here. Not to mention, the more he sharpens his rusty skills, the better his chances of survival.
Hefting a suitable sword, he goes through familiar drills swiftly and neatly, one by one. The physical exertion frees his mind, takes him back to a time before everything went so wrong, running the same drills again and again out in the yards before Hod the Weaponsmaster’s sharp eye and critical tongue. By the time he pauses, panting, and notices that he isn’t alone, he feels almost cheerful despite his situation. The exercise is good, and he is feeling the benefits of relief from the constant guard he has had to keep on his Skill for the last few weeks on the Skill-road.
He throws the newcomer a wolfish smile, tossing his sword from hand to hand. “Looking for a sparring partner?”
What | Fitz has been dragged away from his Extremely Vital Quest and dumped in a weird city. This does not please him.
Where | Around and about
When | A few days after the Crowning
Warnings/Notes | None yet; will update if needed
A: The District 11 Living Room
Fitz awakes aching and exhausted, and lies for a while in the darkness behind his eyes, feigning sleep as he pieces together what he knew. He had just come from the Elderling city, mired in the tug of the Skill, when suddenly he had awoken in a cold, bare room, foreign in its strangeness. Awareness of the severity of his situation had come in waves; no Skill river in which to reach, not a flicker of life showed to his Wit-sense, not even an awareness of the distant bond with his wolf. He had no weapons, and they had taken his clothes and his pack, and with them his elfbark and herbs. Locked up, alone and unarmed in a strange land, it's no surprise that when the Peacekeepers came for him, he hurled himself into them, trying to get past them and away. He had, he recalls with a flicker of pride, knocked the teeth loose in one’s mouth, and kicked in one’s knee with a force that would not soon heal, but in return he received a solid beating, and a blow to the head which sent him spiralling down into one of his seizures, to awake here. The bed is soft and silk-sheeted. There is blood in his mouth where he has bitten his tongue, and the area above his eye feels tight and bruised. At least one rib is bruised if not broken. But mostly, he felt wreathed in the unbelievable sore tiredness that followed a seizure. And mostly, he’s bone-tired, stiff and sore from his seizure, and cursing himself for showing that great weakness.
Without his Wit, he can’t tell if there are others in the room with him. Certainly, he’s no longer in the cell he woke up in before, but was he moved by his captor or rescued by someone else? Either way, it seems likely that as soon as his hosts know he’s awake, someone will come for him. And unarmed and disorientated, he has little chance of escaping this room if they do. Best to move fast. Cautiously, he cracks open his less-sore eye. The lights hurt his head something awful, brighter and harsher than firelight or daylight. The room is empty. He lies still a moment longer, gathering his thoughts, eyeing the room from under his lashes, then moves sharply.
He swings himself out of the low, soft bed, ignoring how the room swims around him, and, lurching slightly, makes for the door. To his surprise, it opens easily. The first door leads into an odd ceramic and silver anteroom, walled with mirrors; a dead end. The second leads into a hallway, and from there into a glass-walled room, laid out with low tables and soft chairs. He moves into the living room near-silently, warily, like a caged wolf. Distracted by a combination of concussion, Skill-headache and exhaustion making his vision blur, and lacking the familiar warning of his Wit-sense, he doesn’t notice there’s someone else sitting in there until he’s already moved out of the cover of the corridor.
B: The streets of the Capitol
Later, after having this place explained to him (however loosely) and after his test, he is surprised to find that he is free to leave the building. On the pretext of visiting the market, he has determined to find the edge of the city and plot his escape before they throw him into this deathmatch. But now he’s out in the city, he finds it almost distracts him from his plans. If the magical tower with its sourceless light and great glass walls and self-opening doors was strange, these streets are incomprehensible. He recognises not one in a thousand things that the huge glass-fronted stores display in glittering mounds, there are vehicles that make no sense, and even the people passing him, with their impossibly colourful hair and skin, and shimmering, shifting, oddly-cut clothes, are so alien as to be barely recognisable. They seem barely human. Elderlings? he wonders briefly, but puts the thought from his mind. If they are Elderlings, they seem hardly likely to come to the aid of the Six Duchies, when they are so venal and sick as to battle humans for sport. What’s important is to gather what information he can, then return to his friends and to Verity.
Admittedly, that currently mostly seems to take the form of standing, rather dumbstruck, in the street, looking very lost. This place is so confusing.
C: The Training Centre
There is one place in this odd city that seems almost familiar, and that’s the training centre in the building. The room itself is as strange as everything else, but the familiar weight of weapons in his hands is oddly comforting, especially when, bereft of his weapons, his Wit and his poisons, he feels much more vulnerable than he’d like in this strange and hostile place. And, having decided it best to present himself as a predictably aggressive soldier, he feels no qualms about being seen here. Not to mention, the more he sharpens his rusty skills, the better his chances of survival.
Hefting a suitable sword, he goes through familiar drills swiftly and neatly, one by one. The physical exertion frees his mind, takes him back to a time before everything went so wrong, running the same drills again and again out in the yards before Hod the Weaponsmaster’s sharp eye and critical tongue. By the time he pauses, panting, and notices that he isn’t alone, he feels almost cheerful despite his situation. The exercise is good, and he is feeling the benefits of relief from the constant guard he has had to keep on his Skill for the last few weeks on the Skill-road.
He throws the newcomer a wolfish smile, tossing his sword from hand to hand. “Looking for a sparring partner?”
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"Sit down," she suggests at last. "I shall fetch some herbs from my chambers, if you wait here. A tea for the pain, and a poultice for your bruises. There is nothing to be done for the rib, I suppose. Are there any other hurts?" She's already moving to put on the kettle (a thing that's still strange to her, a kettle without fire or obvious heat), looking back at him over her shoulder. As it boils, she fetches the first aid kit from under the counter, carrying it over to him. "There are bandages here, and some of the pills may help with pain and weariness. They have strong healing gifts here - though I am as yet unsure what can be most trusted, and cling to my own ways."
It's a relief to be able to bustle around, to have something real and tangible to do. Looking at it rationally, she suspects she's making mountains out of molehills, but it's a great improvement on standing about in the stables longing desperately for an escape, for home, for anything but this.
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"They have no mortars and pestles here," she tells him, with an apologetic little smile, and holds out a little selection of leaves. "Chew these. They will do you no harm, but try not to swallow; I only need them broken down."
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"I've known the head of a stone rolling pin used against a solid worktop," he suggests, "or the use of a sharp knife followed by a clean rock in a heavy earthenware bowl. Neither are as good as something built for the purpose, but it suffices, if you've a need to use ingredients that are as well not swallowed unmeasured, like arnica or carryme." Or any of the many poisonous herbs that are his usual purview, but the medicinal herbs and the poison herbs have a lot of crossover.
Still, he takes the leaves she hands him, bruising them a little and sniffing them before he puts them in his mouth. It isn't that he doesn't trust her, but it's silly to chew on anything when you aren't sure what it is, even if it looks familiar. "Parsley, sage and comfrey? That's a sensible array of herbs to keep, if you're limited in your resources. Might I borrow a little of the comfrey, later?" He folds the leaves together and puts them in his mouth, chewing with his throat closed to stop from swallowing too much of the juices.
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Still holding the bowl out for the mash of leaves, she looks down at his back, her expression dispassionate. She's seen worse scars, some of them on her own body, although the sheer profusion of them is awful. "Your back weeps, but I do not see blood on the bandages. If you would have me stitch it for you, though, I can have it sealed better, and bind it with... well, yarrow would be best, but I have none. But the comfrey will do it some good. Would that I had a little kingsfoil..."
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She leaves it on the sideboard, bringing over a large cup of yellowish, cloudy tea and handing it to Fitz. "Linden, willow, fennel, and honey. It ought to ease the pain, and help you rest a little." Then, with a little smile, "Are you sure you are no healer? You seem more conversant with poultices and bindings than most soldiers I have met."
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Her words remind him that he's flaunting knowledge he'd as soon not show off. "My mother," he extemporises, remembering that they know something of his life, so avoiding an outright lie whilst not speaking of his time with Chade. "She had a love for gardens and herbs. Many's the hour I spent with her hanging herbs from her garden - 'this for swelling, that for pain, these to stop a woman conceiving' - or poring over herbals with her. She had me copy out pages of her old herbals, painting copies of the faded illustrations, too. I've always had a head for such things, and so I learnt a lot from that, and from working in the stables. And it's stood me well. But no healer I, no. Just a man with some little knowledge of the common herbs."
There's a little smile playing around his lips as he thinks of balancing precariously on a chair in Patience's cluttered rooms, hanging bundles of herbs as she alternately fusses and nags below. She wasn't, in truth, his mother, only his father's wife, but he realises he considers her such. An ache of loss stabs him, as it does whenever he thinks of home, and he sips the tea to hide his face.
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"It must," she says at last, going down to one knee beside him and gesturing for him to hold still while she undoes his bandages, "have been a great boon. To have a mother so wise, and to spend time with her, learning her ways." Her own mother lives only in hazy memories, and the predominating image Éowyn has is of her death, wasting away in bed while they all reeled from her husband's slaughter. She envies Fitz a little, having had a woman in his life who would teach him and linger with him and watch him grow. Much as Éowyn loves her family, she has often felt the lack of a woman in it. But perhaps that would not weigh so heavy on a son, in any case.
Dipping her fingers into the poultice, she begins to smear the warm paste over the most obvious cuts and bruises, working in thoughtful silence. At last, she says softly, "You might make that known to your Escort. They can teach you a little of the herbs native to this place, as mine did."
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"She wasn't my mother, in truth. By blood, at least," he admits, for something to say and because, though he doesn't want to share too much of himself, he wants Patience's goodness to be understood. "I never knew my mother. But she was my father's wife, and she loved me as a son. And she taught me a great assortment of odds and ends, though our time together was shorter than either of us had hoped."
His voice trails off, thickening with pain. She thinks he's dead. He's broken her heart, and it was only in his death that he realised how much she truly, deeply cared for him, and how much he loved eccentric, strange Patience, who loved him as her boy, not for his blood or his position or his usefulness or his father.
Despite her instruction to stay still, he shakes the thoughts away physically, a full-body shiver, and picks up her other thought. "I hadn't thought to speak to her about it, in truth. Though she offered me use of her library, and I had thought to find some herbals there." He did, of course, decide not to tell anyone about his prowess with herbs, but from what China said, he's forced to treat anything he says to anyone in this place as public knowledge. So perhaps it's best to seek education, and downplay his knowledge as he does - admit to knowing the common healing herbs, but be baffled by anything unusual or deadly. "All medicines here seem to come in little white pills or liquids. It seemed almost magical when I first encountered them, though I suppose they're only the usual herbs, perhaps rendered more potent by some magics of this place. But I doubt my little knowledge of a few potted herbs is of much use, next to them. I was given two pills when I arrived, for exhaustion and for pain, and they worked so fast and well."
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If they choose, she adds bitterly, but has the sense to do so in the privacy of her own head. The loss of her friends is still a raw, stinging wound, one she cannot exactly forget no matter how she tries to distract herself. Aloud, she only says, "Raise your arm while I dress this scar anew."
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Noting his slight wince, she's careful not to bind the bandages too tight. Her movements, while practised, are a little clumsy thanks to how hard she's worked herself lately, the scabs and blisters on her hands cracking under the effort.
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He doesn't speak his true thoughts, which are that a city which feeds off the back of abused peasants, where all seem to fear their government, has much to gain by limiting knowledge. He's just trying to make engaging yet neutral conversation, and hopefully see more of Eowyn's true feelings, if not in her words then in the words she avoids or the look in her eye.
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"I would not know," she says at last. "My own land is not so attached to the written word. What we cannot learn by song and story, we learn by watching others; it is Gondor, not Rohan, where they write of every exploit in a dozen languages." Then, with a bitter little half-smile, "I should direct you to talk to my husband on such matters, were he here, for such writings are his passion more than mine."
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"We, too, have long relied first on minstrels and bards, with scribes there only to record for posterity. But I've always been a proponent of the written word. There's a security to keeping information solidly recorded. My wife had no letters until she was grown, but since she learnt them she's been keeping notes on her trade, and our daughter can follow well enough in her footsteps with those." If she lives that long, and if she isn't stolen away for a Farseer heir or taken away from Molly or...he shudders the thoughts loose again, trying to keep a genial smile, and flexes his arm, pulling his chest tight against the bandages. "Thank you."
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"I am sorry," she says after a moment, putting the poultice dish down on the coffee table, "to hear you are so separated from your wife and child. 'Tis a burden indeed, to be away from those we love."
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"Your hands are like to get infected like that," he hedges after a moment. "I'd wrap them before you next train, if I were you."
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"I ought to," she agrees quietly. "I have let such things fall from me of late. A weakness I should remedy."
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