Zed (
chicabonita) wrote in
thecapitol2015-07-04 02:32 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
[OPEN] Siempre supe desde que te conocí
WHO| Zed and YOU.
WHAT| Just a psychic conwoman trying to get her bearings after a deathmatch. You know. Like you do.
WHERE| The streets, training center, and commons.
WHEN| Last week of the Arena.
WARNINGS| None yet besides vague mentions of her death and possible theft, but if you want her to steal from you or con you, please go fill out her permissions post here!
The Capitol Streets
The best way to get a feel for a place is to put your fingers on the pulse - and the pulse of any city, no matter where you are, is the streets. Zed weaves carefully in and out of the crowds, keeping her head down as best she can. Being a sort of celebrity makes things both uncomfortable and difficult for someone trying to gather information; her usual tactics of simply bumping into a person and searching pockets is much riskier here, and she knows it for a fact. Besides, it's not money that she's in need of...just bits that might tell her more about what's really happening in this unfamiliar place.
So for now, she's just watching - watching everyone she passes by, trying to look as wide-eyed and unassuming as she can while searching for a good mark. Her smile is disarming, only her non-dominant hand loosely stuffed in her pocket for the moment so any 'accidental' collisions can be carried out smoothly and quickly.
Whether that mark is for theft or for wheedling talk from will just have to depend on the person.
Training Center
Fighting. Zed didn't make a great showing for herself in the first arena, but she doesn't plan to fall so easily a second time. She's dressed in athletic garb, her mass of curls tied back into a tight ponytail while she works the room. Her strengths in hand-to-hand combat generally fall to the reactionary, with her quick thinking driving her movements...and so she is, for the time being, focusing on honing what she knows she can already do.
She runs in laps around the room, climbing things and trying to move as if dodging strikes. She might have gotten taken down the last time, but it's not going to happen again. She will not drown again. She will not be eaten alive again. She will NOT die AGAIN.
Her speed picks up, as if running from the memories of her own death, and a misstep sends her stumbling in a panting heap to the floor.
Central Commons
It's so strange, drawing without that nagging feeling of the artwork being something much bigger and more important than it is. Her powers have been such a part of her for so long that she almost doesn't understand what art for art's sake is without the threat of them driving her pencil...and so it's somewhat aimlessly that she sits in the corner of the commons, pencils and charcoal strewn all over the general area as she labors over the page. The only images that come to her are dark, but dark is fine with her. Dark is familiar for this.
Her eyes are glued to the drawing, and it's very visible to anyone who approaches what it is - a woman plunging through water, reaching for a well-worn hand from some unknown savior.
She can't bring herself to draw the rest of the hand's owner right now.
She also doesn't look up until she's addressed.
WHAT| Just a psychic conwoman trying to get her bearings after a deathmatch. You know. Like you do.
WHERE| The streets, training center, and commons.
WHEN| Last week of the Arena.
WARNINGS| None yet besides vague mentions of her death and possible theft, but if you want her to steal from you or con you, please go fill out her permissions post here!
The Capitol Streets
The best way to get a feel for a place is to put your fingers on the pulse - and the pulse of any city, no matter where you are, is the streets. Zed weaves carefully in and out of the crowds, keeping her head down as best she can. Being a sort of celebrity makes things both uncomfortable and difficult for someone trying to gather information; her usual tactics of simply bumping into a person and searching pockets is much riskier here, and she knows it for a fact. Besides, it's not money that she's in need of...just bits that might tell her more about what's really happening in this unfamiliar place.
So for now, she's just watching - watching everyone she passes by, trying to look as wide-eyed and unassuming as she can while searching for a good mark. Her smile is disarming, only her non-dominant hand loosely stuffed in her pocket for the moment so any 'accidental' collisions can be carried out smoothly and quickly.
Whether that mark is for theft or for wheedling talk from will just have to depend on the person.
Training Center
Fighting. Zed didn't make a great showing for herself in the first arena, but she doesn't plan to fall so easily a second time. She's dressed in athletic garb, her mass of curls tied back into a tight ponytail while she works the room. Her strengths in hand-to-hand combat generally fall to the reactionary, with her quick thinking driving her movements...and so she is, for the time being, focusing on honing what she knows she can already do.
She runs in laps around the room, climbing things and trying to move as if dodging strikes. She might have gotten taken down the last time, but it's not going to happen again. She will not drown again. She will not be eaten alive again. She will NOT die AGAIN.
Her speed picks up, as if running from the memories of her own death, and a misstep sends her stumbling in a panting heap to the floor.
Central Commons
It's so strange, drawing without that nagging feeling of the artwork being something much bigger and more important than it is. Her powers have been such a part of her for so long that she almost doesn't understand what art for art's sake is without the threat of them driving her pencil...and so it's somewhat aimlessly that she sits in the corner of the commons, pencils and charcoal strewn all over the general area as she labors over the page. The only images that come to her are dark, but dark is fine with her. Dark is familiar for this.
Her eyes are glued to the drawing, and it's very visible to anyone who approaches what it is - a woman plunging through water, reaching for a well-worn hand from some unknown savior.
She can't bring herself to draw the rest of the hand's owner right now.
She also doesn't look up until she's addressed.
Central Commons
"That's impressive. You're really good."
no subject
"Thanks. I've...had a lot of practice. Figure why stop now?"
no subject
Training Center
Look, the only reason he's even here is because they've got a sports drink with flecks of glitter floating in it. Training isn't a priority.
no subject
"It is. Could say the same for your loafing around practice."
Hey, no one ever said she couldn't give as soon as she gets.
no subject