αѕтrιd ♦ нoғғerѕoɴ (
stotte) wrote in
thecapitol2014-07-31 12:01 pm
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even a natural born fighter can find cause to break sometimes
Who| astrid and anyone
What| not getting the best first impressions on her first day
Where| training center (district 6 suites, halls/elevators, training room)
When| 7/31
Warnings/Notes| mentions of death
Astrid had grown up knowing nothing but how to fight. She came from a world where warring against dragons was once all that she had known, where there was only ever enough time to think of survival and whether she could be up enough of a defense to live for another day. But that had long since been over. It was years since the Vikings had made peace with the dragons, learning to live amongst them, obtaining the privilege to go about each day with harmony and the opportunity to just laugh without the constant fear of dying.
She never imagined being thrown back into a world like that, not in this way anyhow. Filled with strange foreign gadgets and nothing at all familiar from her home, all she's told is that she would be fighting for her survival--a tribute, they called her, yet all she can wonder if she had somehow been a sacrifice to the gods. Perhaps, that's what this was, a test of some kind. But even so, nothing explain this strange place she had been brought to. Where was Berk? Where were her friends? Where was Hiccup?
a ↠ district 6 suites
Insulation might be one of the first things she really takes notice of, oddly enough. But when you experience nine months of harsh winters in your home, it wouldn't take long to catch on to the incredible new sense of warmth that overtakes you. Not that the lack of cold truly made her feel better or safer in this situation anyway.
The entire floor was incredibly large, noting the almost endless amount of rooms that she'd learned belong to others much like herself. She finds herself in the common room, carefully touching the incredibly soft, bench-like furniture (Were those safe to sit on? Why were they so soft?) before noticing the moving paintings on the wall.
Except they weren't paintings at all, recalling someone mentioning televisions and that they would display everything she needed to know--about the "games", the Capitol, the tributes. She studies the screen with a mixture of confusion and curiosity, noting how the pictures seem to "speak" as well. But she hardly pays mind to the spoken words, not when suddenly the most disturbing deaths are displayed for her to see, horrifying images that even someone such as herself, so well acquainted with war, grows sick in the stomach just to watch.
The sequences switch through fast, but she has no doubt when she sees a well-known blond twin on the screen and subconsciously rejoices for a quick second at the sight of a familiar face before suddenly there's a bite at the neck and all she sees is Ruffnut being eaten alive.
A struggling gasp is all she can manage, the screen already switching to yet another gruesome death as if the one of her friend no longer mattered, just another number in the toll of all these people losing their lives so instantly lacking reason. If it weren't for an empty stomach, she'd have lost all its contents in that moment, not that it would do anything to help with taking in the next sight.
Hiccup.
It was only on the screen for mere seconds, but she knows that ruffled mess of hair and peg leg anywhere. And in a quick flash that she's convinced is an illusion, she watches as the love of her life gets stabbed in the chest, not even having put up a fight, falling hopelessly into death.
b ↠ halls / elevators
It wasn't exactly easy to be in the best of moods after seeing hundreds get murdered right before your eyes, including a close friend and your lover. But she needed to figure this place, figure out why she was here and what she needed to do to get out as soon as possible.
But this place was so large, odd contraptions scattered about, strange moving boxed rooms that took her up and down the height of the building--everything was too otherworldly, things she never could possibly understand. So in addition to the anger already dwelling up inside, frustration becomes a familiar friend as she wanders hopelessly through the different floors of the building, a lost Viking with no idea how to get out.
c ↠ training room
Finally, something familiar to her. Even if she's disgusted about this new environment, the sight of the double sided axe that she quickly takes in her hands brings an extreme comfort to her. Suddenly, she's much more protected. Even if it was just in this room, holding it brought forth a new sense of courage that she had yet to experience since she came upon this new world.
She swings around the axe with ease, and for a few moments, she forgets everything she's already seen that day, everything she's learned and her mind relaxes as her body becomes accustomed again to what she had always known well how to do: to fight.
What| not getting the best first impressions on her first day
Where| training center (district 6 suites, halls/elevators, training room)
When| 7/31
Warnings/Notes| mentions of death
Astrid had grown up knowing nothing but how to fight. She came from a world where warring against dragons was once all that she had known, where there was only ever enough time to think of survival and whether she could be up enough of a defense to live for another day. But that had long since been over. It was years since the Vikings had made peace with the dragons, learning to live amongst them, obtaining the privilege to go about each day with harmony and the opportunity to just laugh without the constant fear of dying.
She never imagined being thrown back into a world like that, not in this way anyhow. Filled with strange foreign gadgets and nothing at all familiar from her home, all she's told is that she would be fighting for her survival--a tribute, they called her, yet all she can wonder if she had somehow been a sacrifice to the gods. Perhaps, that's what this was, a test of some kind. But even so, nothing explain this strange place she had been brought to. Where was Berk? Where were her friends? Where was Hiccup?
a ↠ district 6 suites
Insulation might be one of the first things she really takes notice of, oddly enough. But when you experience nine months of harsh winters in your home, it wouldn't take long to catch on to the incredible new sense of warmth that overtakes you. Not that the lack of cold truly made her feel better or safer in this situation anyway.
The entire floor was incredibly large, noting the almost endless amount of rooms that she'd learned belong to others much like herself. She finds herself in the common room, carefully touching the incredibly soft, bench-like furniture (Were those safe to sit on? Why were they so soft?) before noticing the moving paintings on the wall.
Except they weren't paintings at all, recalling someone mentioning televisions and that they would display everything she needed to know--about the "games", the Capitol, the tributes. She studies the screen with a mixture of confusion and curiosity, noting how the pictures seem to "speak" as well. But she hardly pays mind to the spoken words, not when suddenly the most disturbing deaths are displayed for her to see, horrifying images that even someone such as herself, so well acquainted with war, grows sick in the stomach just to watch.
The sequences switch through fast, but she has no doubt when she sees a well-known blond twin on the screen and subconsciously rejoices for a quick second at the sight of a familiar face before suddenly there's a bite at the neck and all she sees is Ruffnut being eaten alive.
A struggling gasp is all she can manage, the screen already switching to yet another gruesome death as if the one of her friend no longer mattered, just another number in the toll of all these people losing their lives so instantly lacking reason. If it weren't for an empty stomach, she'd have lost all its contents in that moment, not that it would do anything to help with taking in the next sight.
Hiccup.
It was only on the screen for mere seconds, but she knows that ruffled mess of hair and peg leg anywhere. And in a quick flash that she's convinced is an illusion, she watches as the love of her life gets stabbed in the chest, not even having put up a fight, falling hopelessly into death.
b ↠ halls / elevators
It wasn't exactly easy to be in the best of moods after seeing hundreds get murdered right before your eyes, including a close friend and your lover. But she needed to figure this place, figure out why she was here and what she needed to do to get out as soon as possible.
But this place was so large, odd contraptions scattered about, strange moving boxed rooms that took her up and down the height of the building--everything was too otherworldly, things she never could possibly understand. So in addition to the anger already dwelling up inside, frustration becomes a familiar friend as she wanders hopelessly through the different floors of the building, a lost Viking with no idea how to get out.
c ↠ training room
Finally, something familiar to her. Even if she's disgusted about this new environment, the sight of the double sided axe that she quickly takes in her hands brings an extreme comfort to her. Suddenly, she's much more protected. Even if it was just in this room, holding it brought forth a new sense of courage that she had yet to experience since she came upon this new world.
She swings around the axe with ease, and for a few moments, she forgets everything she's already seen that day, everything she's learned and her mind relaxes as her body becomes accustomed again to what she had always known well how to do: to fight.
no subject
Taking this as her first step, honestly appreciating the explanation, she gives Clementine a small smile. "Thanks for the tip though."
The locations she gives forms question marks, the words being completely unfamiliar to her. "I've never heard of any of those places. I'm from Berk, though. It's kind an isolated island, so we haven't seen much else."
no subject
"I never heard of Berk either. What's it like there?"
no subject
"It's not the best place, I'm sure. Our winters are really long and it gets kind of tough to stock up on supplies before hand, but we're a bunch of pretty stubborn Vikings that always pull through."
She gives a light shrug, continuing her description as if it were an ordinary thing. "But we're also dragon trainers, so it's become more fun there, especially during the summers with dragon racing. It always keeps people's spirits up when it gets rough."
no subject
She sits up a little straighter, curling one leg underneath her. "You're a Viking? Like the people with the horned helmets and those long boats?" Clementine watched a programme about them once, years ago. The imagery stuck with her.
"And dragons, real dragons?"
no subject
It brought about a bit of warm feeling to hear Clementine describe them, a bit surprised to know someone from another world was familiar with her kind. It almost made her feel a little less out of place here. Just a little.
"Do you not have dragons around where you're from? We used to fight them before we made peace. Now everyone in the village has their own. I've got a girl named Stormfly. She's almost a bit bird like, squawking all over the place, but she's very loving and playful."
no subject
"I don't think we ever had any real dragons but there were lots of stories about them. Usually they had princesses who were locked in towers and the prince would have to kill the dragon to save them." Clementine explains to Astrid, looking interested. "I like that name."
no subject
"I'm not really surprised that that's how the stories would go since we used to fight dragons too, but ... well, we're slowly trying to convince more groups to make peace with them. I don't know much about princesses and princes though. That, we've only heard stories." Some nearby tribes had talked about lands where kings rules, but they hadn't ever strayed far enough to see it for themselves.
The thought of her own dragon though keeps a smile on her face. "I wish I could introduce Stormfly to you. She'd like you, I think, and she's fun to play with. She especially loves playing catch."
no subject
She grins, "Like you'd play with a dog? I really wish you could show her to me too." A dragon that plays catch, it's such a fanciful idea to a girl like Clementine it's impossible not to love it.
no subject
"Most girls grow up wanting to be shield maidens in our village. They're strong warriors that help defend in battle. Are princesses like that?" How little she knew.
But she's glad to see Clementine smiling, though it surprises her a little. She hadn't expected to see that kind of warmth in a place like this. "Mhmm, like a dog." She pauses for a moment before continuing. "I'll show her to you some day. When we get out of here." Maybe it was too hopeful of a statement. But her experiences in recent years had shown her that during times like these, it was better to see things that way.
no subject
The notion is a hopeful one that Clementine herself hasn't given up on thinking about sometimes. It doesn't hurt to play along with it, she thinks, even if there's no knowing if it's really possible they could ever leave this world again, even if the Capitol is somehow stopped. "Deal. When we get out of here."
It wasn't like Clem had much to go back to in her own world.
no subject
Astrid had strived to be that way for as long as she could remember growing up. She'd like to think she's achieved that status, but she certainly hopes this place doesn't threaten to take that pride and confidence away from her.
Just like she'd like to believe there was hope in leaving, even if the idea of really showing Stormfly to Clementine seemed outrageous.
"Thanks for talking to me. I, uh, wouldn't have expected the people here to be kind."
no subject
She softens a little at the thanks and nods. "You're welcome, though it's really nothing. I like to try and help people and it's always good to make a new friend."
no subject
"It is. It's enough to make you feel a little better considering this whole thing. A little, but ... that's something."
Much better than nothing.
no subject
no subject
"Yeah, thanks, I'll make a note." She gives a slight smile, looking around at the suite. "I guess my last question for now would be to ask what peacekeepers are? Just to be sure I keep them happy, I suppose."
no subject
Whether that be expressing anti-Capitol sentiment in the wrong place or getting into a fight. "They wear these white suits and helmets, they're hard to miss."
no subject
She suddenly stands, taking a breath as she contemplates her thoughts. "I'll keep that in mind. I think I'll try to take a look around here. If they do bring people back, then, well ... there's someone I need to find."
She pauses for a moment before going on. "I really do hope we get to talk more sometime."
no subject
Then she smiled, "Me too. See you around." she'll watch Astrid leave and then look back to the television, a moment later she reaches for the remote and stops the replays of the last arena. Being there was bad enough.