Éowyn (
shieldofrohan) wrote in
thecapitol2015-03-21 02:56 am
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Who| Éowyn and OPEN
What| Éowyn just arrived and is really rather confused and angry about this.
Where| Around and about in the Tribute Center
When| After the Arena
Warnings/Notes| Nothing springs to mind
After the guards left her, Éowyn stayed in the suite for a long time. There wasn't much choice. Fear and rage and wonder and horror were warring in her, roiling into such a wild storm that she half-feared she might burst from it, and she didn't trust herself enough to leave. She needed the time to sit there, to let it wash over her, to hammer that maelstrom of emotion into something colder and harder and more manageable. It had been hard enough to stand there while they explained her predicament; hard enough not to let those waves of hopelessness drag her down.
All this time. All that blood, all that loss, and she was back where she had so long been; a gilded cage, where she was to play the part set out for her. She would almost have preferred a dungeon to this luxurious palace which she was no less imprisoned. At least iron bars and shackles would have been honest. At least there she would have known what to expect, and not had to feel so thoroughly unmoored. It could hardly have been more than an hour since she had been sleeping beside her husband, all fear banished for the time being, in their own room, in their own lands. Now she felt herself adrift, and part of her thought that, if someone said the wrong word to her now, if the wrong thing were to happen, she might simply break like dry straw.
But even with that fear, there was only so long she could stay still and alone in such a vast, alien room. She didn't expect escape to be easy - from the near-casual way they had handled her arrival, she doubted she was the first, or even the hundredth, to come into this place so strangely - but she was damned if she would stay sitting there like some fainting maiden awaiting rescue. At the very least, she could find out more. Maybe someone who might tell her more about this place and its barbaric Games, or some open space to lessen the stifling claustrophobia that was starting to set in.
So when she had steeled herself appropriately for what might await, she arose and left that place without a backwards glance. She took the strange objects they had given her, hoping that someone might be able to explain them a little better to her, and headed out into the hallway. It was an effort to hold back her astonishment at the wonders she saw... doors that opened by themselves, witch-lights ensconced on the walls and ceilings, strange moving pictures on the walls. It was an effort, but she did it nonetheless, schooling her face into a mask of empty disinterest and holding herself tall. Confidence was hard to muster when you were trying to fumble your way through a world so strange, harder still without a knife at your side or a friend at your back. But she was Éowyn of Éorl's line. She was the doom of the Witch-King, the Lady of Ithilien, sister to the King. She would not quail.
It was with that stony resolve in mind that she set out to find someone - anyone - who might aid her. When she did see someone, she swept over to them, hailing them with a graceful lift of her hand. "A moment, if you would?"
What| Éowyn just arrived and is really rather confused and angry about this.
Where| Around and about in the Tribute Center
When| After the Arena
Warnings/Notes| Nothing springs to mind
After the guards left her, Éowyn stayed in the suite for a long time. There wasn't much choice. Fear and rage and wonder and horror were warring in her, roiling into such a wild storm that she half-feared she might burst from it, and she didn't trust herself enough to leave. She needed the time to sit there, to let it wash over her, to hammer that maelstrom of emotion into something colder and harder and more manageable. It had been hard enough to stand there while they explained her predicament; hard enough not to let those waves of hopelessness drag her down.
All this time. All that blood, all that loss, and she was back where she had so long been; a gilded cage, where she was to play the part set out for her. She would almost have preferred a dungeon to this luxurious palace which she was no less imprisoned. At least iron bars and shackles would have been honest. At least there she would have known what to expect, and not had to feel so thoroughly unmoored. It could hardly have been more than an hour since she had been sleeping beside her husband, all fear banished for the time being, in their own room, in their own lands. Now she felt herself adrift, and part of her thought that, if someone said the wrong word to her now, if the wrong thing were to happen, she might simply break like dry straw.
But even with that fear, there was only so long she could stay still and alone in such a vast, alien room. She didn't expect escape to be easy - from the near-casual way they had handled her arrival, she doubted she was the first, or even the hundredth, to come into this place so strangely - but she was damned if she would stay sitting there like some fainting maiden awaiting rescue. At the very least, she could find out more. Maybe someone who might tell her more about this place and its barbaric Games, or some open space to lessen the stifling claustrophobia that was starting to set in.
So when she had steeled herself appropriately for what might await, she arose and left that place without a backwards glance. She took the strange objects they had given her, hoping that someone might be able to explain them a little better to her, and headed out into the hallway. It was an effort to hold back her astonishment at the wonders she saw... doors that opened by themselves, witch-lights ensconced on the walls and ceilings, strange moving pictures on the walls. It was an effort, but she did it nonetheless, schooling her face into a mask of empty disinterest and holding herself tall. Confidence was hard to muster when you were trying to fumble your way through a world so strange, harder still without a knife at your side or a friend at your back. But she was Éowyn of Éorl's line. She was the doom of the Witch-King, the Lady of Ithilien, sister to the King. She would not quail.
It was with that stony resolve in mind that she set out to find someone - anyone - who might aid her. When she did see someone, she swept over to them, hailing them with a graceful lift of her hand. "A moment, if you would?"
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